Ina was trapped, placed in perpetual slumber inside the Tower – where she dreamed. Suddenly and unknowingly, she is woken. Ina must now explore the Tower's inner chambers in search of a way out and a reason for her imprisonment. Along the way, she'll traverse marvelous scenery, meet enigmatic characters, solve intuitive puzzles, and conquer platforming sequences as she comes closer to her goal - but farther from innocence. For this isn't a story about how Ina was saved. This is the story abou...
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